IGN sat down with Creative Director Al Hope and Project Art Director Ana Sopikova to discuss why Alien: Isolation 2 took so long, how Ridley Scott's original 1979 movie continues to shape the game's ...
Alien Isolation 2 was one of this summer’s huge surprise reveals, and the devs have been sharing a good bit of information ...
A new Q&A with developers of Alien Isolation 2 reveals a treasure trove of new intel surrounding the upcoming horror classic.
Creative Assembly has said it was "absolutely the intention" for Alien: Isolation to feel "too scary" for players, and the goal is to make the sequel just as memorable.